Monday, December 28, 2015

[Call of Cthulhu] The Fall Without End

Today is David S.'s birthday, and, to help celebrate, friends of the Order Randy and Susan Steward are in town and Susan is taking the Keeper's chair to run "The Fall Without End" from Hebanon Games' No Security scenario pack.

Join us as three teams of intrepid mountain climbers attempt to be the first to definitively summit Alaska's Mount McKinley, and see what awaits them at the top...



Featuring:

David S.
Randy
David L.
Des
Jen
Scott

Side Note: Apparently, according to some spud's one-star review on iTunes, we are unlistenable due to poor audio quality. If this is the case and y'all have just been too polite to mention it over the course of 145 episodes (give or take), please don't hesitate to speak up, either with specific examples or just generally. If, as I suspect, this is not an actual problem, please consider heading over to our iTunes page and leaving a more positive comment to balance out that Negative Nelly. Either way, thanks as always for listening!

15 comments:

  1. the only times I've ever felt there were audio issues you've noted it yourselves, or I've mentioned it in the comments.

    Overall I find the audio to be proper, not so crisp that every single fork on plate or die roll rumbles in my ears, but detailed enough I can generally hear everything said.

    Maybe that guy got a hold of a bad episode or something.

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  2. Other than right after the move when you were still experimenting with acoustic layouts, your audio quality is never less than very good. I second zerosage's thoughts about the pickup level. The only time I have trouble understanding what someone says is when people are talking over each other, which, what are you gonna do?

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  3. Yeah, the main issue for me is that I can't reply to the review or contact the reviewer, so there's no way for me to know if they only listened to one, possibly older episode (although I think even the older episodes are perfectly listenable) or...what? They're entitled to their (objectively wrong) opinion of course, but some sort of constructive feedback would have been helpful. Poorly-written review is poorly written.

    At the end of the day, it's not that big a deal, and I don't want it to take away from this utterly enjoyable session Susan ran for us!

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  4. I haven't finished this, but I love the fact you're playing something that Caleb Stokes wrote. Do you guys listen to Role Playing Public Radio? He's a part of it generally.

    Also, if I may suggest a CoC scenario for you, "The Lover in the Ice" is amazing.

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    1. Susan is an inveterate Caleb Stokes fangirl. I love his work too, for that matter, and his actual-plays on RPPR always inspire me to try and up my GMing skills.

      I got "The Lover in the Ice" as part of the Delta Green KS. I really, *really* want to run some DG, but I think it'll have to wait until after "Orient Express" wraps (some time in the fall, maybe). Thanks for the recommendation!

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    2. I consider myself the black sheep of his fans, since my main game system is Palladium.

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  5. That was so much fun and an excellent length. It was nice having one consistent story for 3+ hours.

    I had been listening to a podcast that does 50m episodes, with 10 minutes of jibba-jabba at the beginning and sometimes as much as 15m of plugs and bloopers at the end. Hate having to pull out the phone from under all the layers (outdoor work) just to skip to the content.

    Audio issues: Nothing much here. I was slightly annoyed at one point when people were talking over Susan while she was describing the scene, but that's not a technical issue. I think you fixed those pretty quick after the move. There were some episodes before the fix, in which the the mic's were so unbalanced that it was hell on the ears, but why would anyone review you from one or two episodes in the middle of the Pendragon set?

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  6. When people talk over the GM it drives me out of my mind! I sure hope it wasn't me doing that.

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    1. I'm not sure anymore, but I think it was David S. :)

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    2. Yeah, Dave was helping Randy with finishing up his character and then with some of the rules, and the mic picked it up in spite of their attempts to talk quietly.

      Also, with a six-player group, there's going to be some talking-over no matter what. Another reason I prefer five or fewer players, generally. ;)

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    3. Yeah I understood the need. Specially since you were split into smaller climbing teams and each team had to decide on their strategy. It was unfortunately just loud enough that I didn't hear either them or Susan clearly.

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    4. A few months late with my apology, sorry guys, my backup GM just took over.

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  7. I am new to your podcast. I have listened to 4 or 5. So far this was my favorite. I wanted to say though... that for friends sitting around a table style of actual play, you are the best. I even enjoy they character creation bits. Even when people aren't saying anything. I don't know why that is, but it is true! Great job, keep playing and recording games. Thanks for entertaining me!

    Trev

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    1. Thanks very much! I'll pass your compliments along to Susan. Hope you enjoy working your way through the back catalog! :)

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  8. Oh I wish I was Trevor and listening again for the first time. :D Well, maybe not. I can always do a third pass since I'm almost caught up with all my new podcasts.

    Nothing out there beats Esoteric Order on just sheer listening pleasure. Sometimes the feeling of being there is almost at the point where you can feel ignored by everyone else in the table. ;)

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