Sunday, October 6, 2013

[Deadlands Reloaded] Lost In The Maze: Session Twenty-Two - Keller's Cove

The posse find themselves much shorter on time than anticipated and split up, leading to a guest GMing spot from regular player Jade.

Kangee Taken-Alive (Des)
Tobias Calvin Funk (Jade)
Victor Tundra (Dave)
Cuad Hoyter Pertullus (Jen)
Jim Wolf Guts (David)
And…Edie the Dog.


  1. This is just proving my comment from the last episode. Don't even bother going into caves, just blow them up.

    Was the plan always to have Jade GM for this episode? It seems like Jim could very easily have gone to trigger that rune as he doesn't have an extensive list of enemies at this point. Also, she kills children AND wacky animal sidekicks? Hardcore. I'm more than a little sad that I know there's only one episode left.

    Also even though they seem to say as little as possible to each other, I really love Kangee and Jim's romance. It is probably communicated entirely through stares and miniscule changes in expression.

    1. It's kind of funny how much cave delving ended up featuring in the end-game of this campaign. Started to get positively D&D-ish.

      Fun fact: this was actually Jade's first time running a game ever. She was interested in getting some experience behind the screen, and we figured it would be easier for her to run a one-off for a campaign and system she was already familiar with. :)