Pages

Sunday, March 12, 2017

[Vampire: the Masquerade] Giovanni Chronicles I: The Last Supper, Acts II & III

We wrap up the first part of the Giovanni Chronicles with this super-sized session!



The campaign wiki may be found here.

Follow us on Facebook, Google Plus, and/or Twitter.

This episode is brought to you by Carolina Game Tables.

Featuring:

Jen
Renae
David L.
Jade
Dave S.
And...Edie the Dog

1 comment:

  1. I'm still enjoying this lighthearted and cheery take on the World of Darkness, sort of like a Sesame Street episode in which the word of the day was "anathema."

    The whole hierarchy of Humanity violations could use some additional thought, I think. It's amusing that a game supposedly written out of a deep sympathy with anarchism makes theft more serious than accidental injury.

    I think there are basically two factors that are implicit in the system that could stand to be articulated more clearly. The more important one is about empathy, and especially empathy towards humans - are you bothered when you hurt someone? From that perspective, certain types of crimes (such as stealing from someone who doesn't need the money) might hardly register.

    But I think there's also an implied element of how much the vampire sees himself/herself as bound by the conventional morality of human society, and that's where a more blanket worry about crimes could come in. The interesting thing is that this second category isn't necessarily morally simple - one can imagine cases where violating Humanity in this way might be the right thing to do.

    I'd like to have seen all that teased out and articulated more clearly in the mechanics - as well as some explicit advice to the Storyteller that s/he would probably want to establish their own hierarchy of sins to reflect what s/he might think would cut someone off from humanity.

    ReplyDelete

Note: Only a member of this blog may post a comment.